framebuffer: RGB framebuffer component
- struct fb_animation_t
#include <fbanimation.h>Animation descriptor.
- struct framebuffer_s
#include <framebuffer.h>Framebuffer descriptor descriptor.
Public Members
- rgb_t *data
RGB framebuffer.
- size_t width
Framebuffer width.
- size_t height
Framebuffer height.
- size_t frame_num
Number of rendered frames.
- uint64_t last_frame_us
Time of last rendered frame since boot in microseconds.
- fb_render_cb_t render
See fb_render()
- uint8_t *internal
Buffer for effect settings, internal vars, palettes and so on.
- SemaphoreHandle_t mutex